Design-Talks

A physical system that gives Mini-Designs a voice.

Children listen, record, and discover communication at their own pace.

Design-Talks base with a cafe scene and two characters

What Is Design-Talks?

Mini-Designs creates the scene.

Design-Talks gives the scene a voice.

Design-Talks is a physical system that recognizes Mini-Designs, adds voice to the scene, and enables users to listen to demo sounds and their own recordings.

Through Mini-Designs, the system recognizes the scene and associates it with the determined communication level and Mini (the speaking role within the scene).

Design-Talks yellow base with scene-building surface and physical controls

Scene · Voice · Play

A scene to build.
A voice to explore.

The entire process happens without being tied to a mobile device.
The interaction takes place entirely within a physical game.

The goal is to create a system based on scene-linked demo sounds and recordings under the child's control, enabling communication to develop at their own pace and without pressure.

How Does It Work?

Scene → Level → Mini → Action

START · POWER ON

Use the ON/OFF control to switch on Design-Talks. Then follow the four-part interaction below.

  1. Scene

    IDENTIFY THE SETTING

    Choose from 50 scenes. Hold the brick carrying the scene's RFID sticker up to the RFID reader. Design-Talks identifies the scene and associates its sound files with the current interaction.

    CLASSROOM
    CAFÉ
    MARKET
    PLAYGROUND
  2. Level

    CHOOSE THE COMMUNICATION LEVEL

    Select the communication level for the identified scene.

    SOUND
    WORD
    SENTENCE
    DIALOGUE
  3. Mini

    CHOOSE THE SPEAKING ROLE

    Select the speaking role within the scene.

    MINI 1
    MINI 2
  4. Action

    LISTEN · RECORD · PLAY BACK

    With the scene, level, and Mini selected, choose what to do with that combination.

    DEMO
    Listen to its sample sound.
    RECORD
    Record your own voice for it.
    PLAY
    Listen to your recording for it.

Design-Talks Theoretical Framework

Within the HCI framework, Design-Talks transforms communication practice into a tangible and multidimensional interaction model built on scene, level, and role.

  • Human-Computer Interaction (HCI)
  • Tangible User Interface (TUI)
  • Supportive interaction system
  • Structured communication support
  • Multidimensional interaction model (scene × level × role)
SOUND, WORD, SENTENCE and DIALOGUE controls alongside MINI 1 and MINI 2

Communication levels & roles

A level and a role
within the scene.

The panel brings together four communication levels and the Mini 1 and Mini 2 role controls.

Sound

Word

Sentence

Dialogue

A Closer Look at Design-Talks

The Mini-Kits Family

One Core.
More ways to explore.

Discover the other Mini-Kits — build a scene, bring a character to life, or give a personal figure a voice.

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